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Dec 26, 2024
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2008-2009 Catalog [ARCHIVED CATALOG]
Game Design and Development Minor
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Return to: College of Engineering and Applied Science
In 2004, computer game industry sales surpassed Hollywood box-office receipts for the first time. Also in 2004, Halo 2 had over $125M in sales on the first day it was available.Gamasutra’s job site yields approximately 365 game-related job opportunities posted each month. Computer game design and development is clearly a viable career choice, and the demand for effective game developers is likely to continue experiencing significant growth for the foreseeable future.
Although many non programming game topics are covered in the minor as described here, it does require strong programming skills.We therefore expect students completing the courses for the minor to either come from EAS or, in rare cases, from other colleges.
General Requirements
- 21 credit hours of course work
- All course work toward the minor must be completed with a grade of C or better.
At most 9 credit hours of transfer work may be applied to the minor.
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Note
Computer Science Majors can complete the minor through careful selection of free, CS, and technical electives without increasing the number of credit hours in their program. Other EAS majors will need to take up to 8 extra credit hours of course work; in some cases, departments will require petitions to count the game design and development courses as technical electives. |
Return to: College of Engineering and Applied Science
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