Feb 19, 2025  
2014-2015 Catalog 
    
2014-2015 Catalog [ARCHIVED CATALOG]

Add to Personal Catalog (opens a new window)

GDD 3400 - Artificial Intelligence for Games

3 Credits (Minimum) 3 Credits (Maximum)

The purpose of this course is to teach the Artificial Intelligence techniques that are most important in game development. Topics include Finite State Machines, pathfinding, emergent behavior, and other pertinent topics. The course also shows how these concepts apply to the most common game genres, as well as addressing the specific issues associated with each genre. Prer., GDD 2200.



Add to Personal Catalog (opens a new window)