Dec 08, 2025  
2025-2026 Catalog 
    
2025-2026 Catalog
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CS 4730 - Algorithmic Game Theory and Multiagent Systems

3 Credits (Minimum) 3 Credits (Maximum)

An overview of game theory with emphasis on computational applications. Voting, auctions, zero-sum games, equilibrium concepts, and multiagent learning are covered. Examples draw from engineering, economic, and social models, including electronic commerce, network routing, and robotics. Prer., CS 1450 or GDD 2200 with a grade of “C” or better; MATH 3810 or ECE 3610 or QUAN 2010 with a grade of “C” or better; CS 4700 or CS 4720 with a grade of “C” or better or instructor consent. Meets with CS 5730. Course typically offered: Spring



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