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Jun 25, 2025
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GDD 3100 - User Interface Design for Games3 Credits (Minimum) 3 Credits (Maximum)
This course introduces students to the design, implementation, and evaluation of human-computer interfaces, with an emphasis on games and immersive environments. Topics include traditional and non-traditional interfaces, design and evaluation of interactive systems, psychological considerations of interaction, interactive hardware design and special input/output techniques. Prer., GDD 1200 and GDD 2150. Course typically offered: Fall
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