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Nov 10, 2024
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GDD 4800 - Real-Time Procedural Graphics3 Credits (Minimum) 3 Credits (Maximum)
This course will cover state of the art techniques for generating realistic real-time graphics and procedural techniques for real-time graphics, visualization, and modeling. The class will cover topics ranging from realistic rendering techniques for games, next-generation PC graphics hardware, and game consoles to non-photorealistic procedural techniques for enhancing visualization and simulating natural phenomena. Prer., GDD 3300.
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