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Nov 10, 2024
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GDD 3300 - Modeling and Simulation for Games3 Credits (Minimum) 3 Credits (Maximum)
Teaches students about the issues associated with simulating worlds and experiences in conjunction with the modeling of specific events in those worlds. The course takes a practical approach to how game developers in particular can perform effective modeling and simulation. The foundations laid in this course are particularly important in serious games, where accurate modeling tends to be critical, though the concepts apply for games designed for entertainment as well. Prer., GDD 2200.
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