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May 29, 2025
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GDD 3800 - 3D Game Environments and Engines3 Credits (Minimum) 3 Credits (Maximum)
This course examines the use and development of 3-dimensional environments and engines for games. Student development activities will incorporate a variety of topics, including model representation, rasterization, clipping, projection, textures, lighting, animation, collision detection, physics, and procedural graphics development. Req., GDD 2200 or CS 1450, CS 1300 or Math 3130.
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