The Bachelor of Innovation™ in Game Design and Development (GDD) is a new degree within the Bachelor of Innovation family. It is a rigorous technical curriculum based heavily on computer science topics with important cross-disciplinary breadth in art and music. The program as a whole will let students build the foundational knowledge and develop the skills necessary to form their own indpendent game development companies or to pursue employment in the games industry. In addition to traditional games for entertainment, the game industry includes Serious Games (games designed for simulation and training, educational games, games for health care, and so on) and Casual Games (small, short games played in a Web browser or on a cell phone, for example).
The Bachelor of Innovation family requires an innovation core, a cross-discipline core, and a set of general education courses in addition to the rigorous technical degree. The combination of the GDD-specific course work and the core Bachelor of Innovation™ topics and experiences will position students form a new small company to develop entertainment and serious games; pursue a career at a traditional entertainment game development company; join a company that develops or utilizes Serious Games; or use the critical thinking, design, and teaming skills developed throughout the curriculum to pursue employment outside the games industry.
Learning Outcomes
- Understand and apply game design principles
- Apply game design principles in various domains
- Understand and apply programming principles
- Apply advanced programming techniques
- Develop complete video games
- Understand core business fundamentals
- Work effectively in creative team environments
- Understand game-specific business issues