2015-2016 Catalog 
    
    Mar 29, 2024  
2015-2016 Catalog [ARCHIVED CATALOG]

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GDD 2150 - Fundamental Game Design Concepts

3 Credits (Minimum) 3 Credits (Maximum)

Teaches fundamental game design concepts, including character development, storytelling, game balancing, and general level design principles. Also shows how these concepts apply to the most common game genres, as well as addressing the specific issues associated with each genre. Approved for Compass Curriculum requirement: Writing Intensive.



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